Eillie’s Multiple Stories


Youth, Multiliteracies, & Educational Justice (Un)Final Projects exhibition incorporates an emphasis on multiliteracies, which has been at the center of our inquiries as we engaged with the lives of young people involved in the foster care and juvenile justice systems. Embedded in their institutional experiences are a range of other forces that have informed our own understandings about surveillance, justice, and education in these young people’s lives, as well as the creative capacities that are brought forth when we create the conditions that allow their literacies and practices of possibility to flourish.


My project,“Eillie’s Multiple Stories”is inspired by Chimamanda Ngozi Adiche’s TED Talk “The Danger of a Single Story” (2009).

“The consequence of the single story is this: It robs people of dignity. It makes our recognition of our equal humanity difficult. It emphasizes how we are different rather than how we are similar.”

Eillie’s Multiple Stories is a children storybook that aims to alleviate racial stereotype by focusing on similarities rather than differences. It is a story of Eillie, who just moved into Harlem with her family from Thailand. Eillie was initially afraid of her new neighborhood after a violence crime scene across her apartment. However, her perspective has gradually changed when she was introduced to her new friends whose multiple stories remind her of people and places she knows in Thailand.








Tommy and the Inventor


“Tommy and the Inventor” is a part of my physical computing project to introduce K-3 kids sensors and actuators that come with the GoGo Board through fun and colorful narratives.

Seeing that GoGo Board is a “low floor” constructionist tool, I think children as young as 5-8 years old can start programming and building prototype to express themselves or create inventions for others. The challenges for young children to programming are (1) understanding how sensors and actuators work together and (2) comprehending the concept of cause and effect. Sometimes telling the children all the sensors and actuators can be too overwhelming for them to remember at once. Within this design I combine the narrative so it acts as a “hook” for children to remember the functions of each sensor and actuator better. The interactive aspect of the automatic story telling device combining with guidance for adults, children can interact with the sensors and see the changing result on the actuators.

To see how I test my project with the children

View my story and illustration